Houdini Technical Artist With Omniverse Experience FS Studio is seeking a Houdini Technical Artist with Omniverse Experience to create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse. Responsibilities - Work with the creative services team to design and create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse. - Must have industry/enterprise experience e.g. warehousing, robotic arms, manufacturing, automation, etc - Collaborate with Sr. Technical Artist and Lead Artist to create photo realistic quality scenes and objects. - Write clean, efficient, and maintainable code. - Ensure the quality and performance of the final product. Requirements - Procedural modeling and scene generation in Houdini are required. - Strong knowledge and practical experience in USD workflows are required. - Demonstrated aptitude and knowledge of Python for Houdini and USD pipelines are required. - Familiarity with version control systems is required. - Nvidia Omniverse experience is preferred. - Unreal Engine and Unity experience is preferred. - Blender geometry nodes knowledge is preferred. - Familiarity with other programming languages such as Java or C++ is a plus. - Experience with cloud-based services and APIs is a plus. - The ability to work independently and as part of a global, remote team in a fast-paced environment is mandatory. - Strong communication and problem-solving skills are mandatory. - Must be able to speak and conduct business in English is mandatory. - Portfolio of work is mandatory. This position is open to international candidates. #J-18808-Ljbffr Required Skill Profession Arte Y Cultura